Sweeps your opponent's board of creatures. Might win the game in the same turn with enough Amalgams or a second Dread Return. Here is what Flayer of the Hatebound does for you. Removes only one/two/three problematic permanents at a time. Does not win the game the same turn he/she comes into play. Pitches to Ichorid and Contagion, or Sickening Shoal to kill a Griselbrand. Sometimes exiles three or more permanents with both in your graveyard. Exiles two permanents with a Therapy or second Dread Return. Rids you of game-losing permanents such as Sneak Attack, Omniscience, Emrakul, Griselbrand, Marit Lage tokens, The Tabernacle at Pendrell Vale, Glacial Chasm, and other stuff. Here is a list of pros and cons for you to contemplate. I must agree with his logic and note that Ashen Rider enhances two poor matchups in particular that Flayer does not, Sneak/Show and Lands. I tried out this route after reading about user laststepdown's experience with it starting here. I thoroughly enjoyed it and did not wish it was Flayer at all. I have played this in place of Flayer of the Hatebound in a bundle of matches this week. Let's talk about one in particular: Ashen Rider Everyone seems to be on lists trimming Dread Return and running no deck-flipper.
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